Chuckers is the ring-tossing game built for BBQs, tailgates, and lazy backyard afternoons. Simple rules, safe for every age, and guaranteed to become the life of the party.
Chuckers is a family- and group-oriented recreational tossing game that plays a lot like doubles horseshoes or washers — only with a friendlier feel and a whole lot more style. Easy rules. Low-impact discs. Safe for kids and crushable for adults.
Grab two tethered target boards, a handful of soft rings, some cold drinks, and your favorite backyard crew. Chuckers turns any patch of grass into the best spot at the party.
Chuckers is best played in doubles — 4 players split into 2 teams with a scorekeeper — but you can play singles with 2 as well. The setup is easy and the rules click in after one toss.
Place the two tethered target boards on a flat patch of lawn, driveway, or sand. The tether keeps them game-ready distance apart.
Split into two teams of two and give each team three soft, low-impact rings. One person keeps score on the caddy.
Take turns tossing rings at the opposite board. Land one in a scoring hole or around a peg to rack up the points.
Tally up after every round. First team to the target score wins bragging rights — until the next round starts.
A complete Chuckers set is ready-to-play right out of the box. No tools, no assembly, no missing pieces.
Two identical, impact-ready boards linked by a built-in tether so they're always the right distance apart.
A combo scoreboard that keeps the rings organized between rounds and keeps the score honest.
Six soft 8 oz. rubber-wrapped rings — forgiving on bare feet, fingers, and patio tables.
Soft, low-impact rings make Chuckers welcoming to kids, grandparents, and everyone in between.
No rulebook required. New players are scoring within a round or two — no awkward learning curve.
Backyard, park, tailgate, beach, or campsite. The tethered boards set up in seconds.
Housewarmings, birthdays, Father's Day, Fourth of July — Chuckers is the gift that pulls people off the couch.
The best backyard games write their own stories. Grab a set, gather your people, and start writing yours.
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